makslane wrote:Just open the ged file and go to the game mode.
Don't works?
knucklecrunchgames wrote:This is awesome.
If makslane could get GE running it faster. then we would beat Game maker in no time (oops sorry mentioned you- know- what)
lcl wrote:knucklecrunchgames wrote:This is awesome.
If makslane could get GE running it faster. then we would beat Game maker in no time (oops sorry mentioned you- know- what)
I think that it is not important to get GE run this kind of code faster. It is clear that setpen() and putpixel() are very demanding functions to be used in amounts as great as in this example.
What IS important, is to search for alternative ways to achieve the same effect in ways that GE supports better. For example, this demo uses drawing functions which are not GE's strength.
I have been working on this demo's code and have transformed it to use draw_from() to draw the textures from single actor that changes animations and frames continuously.
This way, the program will only need 1 call of a drawing function for drawing a whole vertical line. So, where in this demo it was possible that the program had to draw 307 200 pixels (640 * 480 = 307 200,
if you are standing in front of a wall so that it covers the whole screen), one by one, which means 307 200 setpen() calls AND 307 200 putpixel() calls,
with my editions it would only need to call draw_from() max. 640 times (one for each vertical line).
I am going to publish my edited version of gefox soon, I just want to make it a little more user friendly and to write some documentation about it.
Got a little carried away talking about my editions to this.. sorry
But what I was trying to say to you, kcg, was that when you find out that GE doesn't have enough power to do something you want it to do,
instead of complaining about it in hopes of someone making GE do what you want, you could just try to find another way to make it work.
(Well, that was one LONG sentence I hope it doesn't make it difficult to understand what I'm trying to say. )
scythe wrote:Man that looks great, but I cannot get the demo to work, do i need to export it?* I am running on my Vista partition atm, could that be it?
Scythe
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