Hello again everyone.
I need some help again.
I'm really not quite sure where to start and I'm having a really hard time searching the forums using the search feature and getting waaaay to many results.
My request is:
In-game AI.
Y'see. I have a character that is seen from bird's eye view. He is in the middle of the screen and the game works by spawning monsters at random points all over the screen.
I am not sure where to start in terms of, calculating health (I've already created GUI), damage, & collision, as well as timing.
Like... how do I put this...
Random Monsters (there are 3) spawn at random points around the player, but there's always going to be some space between the spawn point and the player. When they spawn they chase the player.
Monster1 takes 1 hit to defeat and disappears
Monster2 takes 2 hits to defeat and disappears.
& Monster3 takes 3 hits to defeat and disappears.
The monsters are defeated by clicking on them.
Also, when the monsters are clicked they are knocked back some distance in the opposite direction of the player.
So I'm guessing a variable is always getting the player's location.
As for timing; as the game prolongs, the monster spawning rate increases making it harder as it goes.
There's so much to be done, and I'm really not quite sure where to start or how to get it to start.
I know this is a lot at once, and I really do appreciate the help guys.
I just need some getting-use to GE.