is multiplayer possible??

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is multiplayer possible??

Postby mrgame » Sat Mar 01, 2008 11:30 am

will game editor ever be able to do multiplayer games like via the internet? is it possible or is it anything that will ever happen if it is possible with ge
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Re: is multiplayer possible??

Postby Kalladdolf » Sat Mar 01, 2008 11:38 am

it's planned, but it's not possible yet.
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Re: is multiplayer possible??

Postby mrgame » Sat Mar 01, 2008 12:32 pm

wts stopping it? that game makers got it. wt makes it not possible for ge?
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Re: is multiplayer possible??

Postby Kalladdolf » Sat Mar 01, 2008 12:40 pm

makslane's too busy, I guess.
Ask him :)
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Re: is multiplayer possible??

Postby j2graves » Sat Mar 01, 2008 1:20 pm

btw, I HATE GAME MAKER!!!
I have it on my pc but I NEVER use it!
No games to my name...
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Re: is multiplayer possible??

Postby Kalladdolf » Sat Mar 01, 2008 1:29 pm

have you tried it?
what do you hate about it?
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Re: is multiplayer possible??

Postby j2graves » Sat Mar 01, 2008 1:46 pm

1 it is hard 2 use
2 not user friendly
3 difficult to understand tutorials
4 no idea how to import animations
5 no idea where 2 start!
No games to my name...
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Re: is multiplayer possible??

Postby Kalladdolf » Sat Mar 01, 2008 2:01 pm

well, lemme try for myself...
*downloading GM*
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Re: is multiplayer possible??

Postby thunderios » Sat Mar 01, 2008 3:01 pm

He's right, I tried it too once, but it really is anoying
ánd you've gotta pay for GM to do online stuff...
Then u'd better use Byond I think...
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Re: is multiplayer possible??

Postby Kalladdolf » Sat Mar 01, 2008 6:16 pm

well, my first impression of GM is,that it must use extremly low standards. :(
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Re: is multiplayer possible??

Postby edh » Sun Mar 02, 2008 2:40 am

I think one of the hurdles for multiplayer is getting it to work cross-platform. GE can generate binaries for more than on platform. Having written network code, for work, in several language for Windows and Unix, it's a drag - without introducing mobile and GP2X.

(BTW, I have a book on GM and I find it to be very easy to use, now. I don't use it because I want to deploy to more than just Windows (or just web), hence I use GE. Many of the game design tools are very good, but take different approaches to getting it done. If you don't understand the approach, it probably looks like the tool sucks.)
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Re: is multiplayer possible??

Postby Kalladdolf » Sun Mar 02, 2008 12:08 pm

the problem with GM is, that it does too much programming for you.
Those built-in functions like F4 -save game and F5- load game...
you have to learn that stuff yourself, or you won't get anywhere concerning programming.
I'm still learning how to use GM properly, but GE was a lot easier to understand in the first place.

No hard feelings for GM though, if it helps some people... fine with me.
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Re: is multiplayer possible??

Postby Bee-Ant » Sun Mar 02, 2008 12:11 pm

Sooo...GM just for advanced and professional and serious job one???
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Re: is multiplayer possible??

Postby Kalladdolf » Sun Mar 02, 2008 12:32 pm

No, I think it's more like the other way round.
GE is the best software to give you some glance at the world of programming and letting you have fun at the same time.
=D
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Re: is multiplayer possible??

Postby edh » Sun Mar 02, 2008 12:37 pm

No, I think GM and GE and other tools are all different enough in their own right that it's difficult to compare them. I think you could learn a lot as a programmer from trying to compare them, though.

For me, GE is more "advanced" and "professional" because I can create binaries for Phones, GP2X and Windows (plus others).

GE tackles a lot for those of us who use it. It hides much of the complexity in a nice interface (um, Makslane, are you still working your day job? what's the release schedule looking like for version 2? :P ).

Other tools do the same, but if I was going to start a project like GE or GM or AGS I would argue that it's easier to do something well if you focus on doing one thing - like making Windows apps (which GM does). Of course, in GM you have to pay to be able to script. I didn't pay, so all I can do is the drag and drop functionality - which I think is pretty impressive. You can get pretty far with just that.

GE is better for me, though. So Makslane gets my money. 8)

Anyway, the point is, multiplayer is difficult enough on Windows or Linux without getting it to work on Pocket PC and GP2X too.
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