Have i returned?

Non-platform specific questions.

Re: Have i returned?

Postby happyjustbecause » Thu Nov 29, 2012 10:37 pm

Hmm... Checking out this post, cool that you guys are trying to get a group project going. I really think that I would be more active on the forums if I saw some awesome steampunk run and gun game in the making :D. But yeah, I think that just making some cool, slick game would be great for gE.

Quoting Skydereign:
The cleaner and more uniform the graphics, the more interested people will be.


I agree, even just a slick LOOKING game would help a lot, it wouldn't even have to play that great :), just LOOK like it has some character. That's kind of a dumb statement about a game creating program, but graphics are a huge part to how professional or interesting a game seems (to me).
For small creatures such as we the vastness is bearable only through love.
-Carl Sagan

Night Knight Development Thread
User avatar
happyjustbecause
 
Posts: 267
Joined: Tue Jul 26, 2011 3:10 pm
Location: Frazier Park, Ca
Score: 15 Give a positive score

Re: Have i returned?

Postby sonicforvergame » Fri Nov 30, 2012 4:01 pm

Making a run and gun game wouldn't be so bad like this :

Player--->run----->find gun------->only can carry one gun-------->enemies on the road with path style walking----->player kill about 10 enemies (level 1)
and then if he finish the objectif can go to next stage .

I think that i can make a demo
and i have some good sprites for the game
Kaizoku ni ore wa naru
User avatar
sonicforvergame
 
Posts: 422
Joined: Sat Sep 01, 2012 2:17 pm
Score: 10 Give a positive score

Re: Have i returned?

Postby AliceXIII » Fri Nov 30, 2012 4:44 pm

it wouldn't even have to play that great


good graphics is essential to the game but i would make sure it plays good since i would be on the programming side of this :P

anyways my idea i've been cooking up is a stealth type of game where you could either sneak around killing things to complete a level or just run in guns blazing and still be able to complete the level it would use a stat tree so you could build a tank to just run levels or you could build an assassin to sneak around with!

i'll elaborate more later i've got to go to work!
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: Have i returned?

Postby knucklecrunchgames » Fri Nov 30, 2012 7:06 pm

game editor will not die if they improve with more exports like html and swf adobe file or java file

plus i don't really think game editor is really dying people aren't really sharing ideas because another might steal it. if you notice in i tunes store loads of games are made with game editor :|
User avatar
knucklecrunchgames
 
Posts: 1071
Joined: Wed Nov 21, 2012 8:01 pm
Location: In gameEditor.exe
Score: 17 Give a positive score

Re: Have i returned?

Postby MrJolteon » Fri Nov 30, 2012 7:34 pm

We're talking about the forums, which has started gaining more activity.
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: Have i returned?

Postby knucklecrunchgames » Sat Dec 01, 2012 9:12 am

MrJolteon wrote:We're talking about the forums, which has started gaining more activity.


oh
User avatar
knucklecrunchgames
 
Posts: 1071
Joined: Wed Nov 21, 2012 8:01 pm
Location: In gameEditor.exe
Score: 17 Give a positive score

Re: Have i returned?

Postby Bee-Ant » Sat Dec 01, 2012 4:11 pm

Mosi mosi... did I miss something? :D
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Have i returned?

Postby MrJolteon » Sat Dec 01, 2012 7:12 pm

Bee-Ant wrote:Mosi mosi... did I miss something? :D

Not really.
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: Have i returned?

Postby AliceXIII » Sat Dec 01, 2012 7:40 pm

ok here's my full idea i think it would be cool to do a side scroller shooter maybe with some light platforming segments, it would have a stealth type of feel to it you can hide from enemies or just run and blast them depending on how you wanted to take things and how your stats are allocated you could build an all assassin character or a tank to run and gun with or an in between character that uses light sneaking with good weapon damage and possibly have a perk tree kinda like fallout 3 where you can up explosive damage or close range weapon damage and long range accuracy /damage i feel it would add another dimension to the game to draw people in since they could build custom characters off what skills they want and you could possibly to weapon upgrades with skill loadout's to!

like for example i have a loadout with a pistol, shotgun, grenades, a grenadier perk, and a berzerk perk.

grenadier perk could make bigger explosions and up the damage of grenades depending on it's level!

berzerk could allow you to take alot of damage and allow you to deal alot of damage for a short while!

of course you would separate the perks into passive and casting perks like grenadier could be passive while berzerk would have to be casted to work!

tell me what yall think and add on to it if you feel like it this is just a rough draft right now!
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: Have i returned?

Postby MrJolteon » Sat Dec 01, 2012 8:02 pm

Sounds good.
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: Have i returned?

Postby master0500 » Sat Dec 01, 2012 10:10 pm

i like the sound of this :D
master0500
 
Posts: 409
Joined: Sun Jun 26, 2011 9:42 pm
Score: 27 Give a positive score

Re: Have i returned?

Postby AliceXIII » Sat Dec 01, 2012 10:28 pm

thank you!

anyone else got ideas? :)

also as it stands who is committed to seeing this project through?
committed users so far:
AliceXIII
skydereign
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: Have i returned?

Postby master0500 » Sun Dec 02, 2012 4:13 am

i'd like to do some art for it :D
master0500
 
Posts: 409
Joined: Sun Jun 26, 2011 9:42 pm
Score: 27 Give a positive score

Re: Have i returned?

Postby Jagmaster » Sun Dec 02, 2012 5:27 am

I like the run&gun steampunk direction this is going. I also like the ideas of stealth, and upgradeable stats too.

happyjustbecause wrote:I agree, even just a slick LOOKING game would help a lot, it wouldn't even have to play that great :), just LOOK like it has some character. That's kind of a dumb statement about a game creating program, but graphics are a huge part to how professional or interesting a game seems (to me).


You make an interesting statement which is true to a certain point, though I do feel the game should play as good as it looks. I've played some games that had good eye candy and looked really good on the package, but really sucked in the actual gameplay. It made me really mad [insert rageface] when that would happen, and games shouldn't make people mad (in that kind of way).
Being a Star Wars nerd, I got suckered into a few Star Wars games that were plain awful. xD

But really, the graphics should be as good as possible.

AliceXIII wrote:anyone else got ideas? :)


Still... Crunching... Brain...

I find myself awkwardly omitting concepts from my current projects, while trying not to mentally melt everything together :lol:

Once I come up with something unique I'll spill it right away.

AliceXIII wrote:also as it stands who is committed to seeing this project through?


Consider me semi-committed. I really don't know what my schedule will be like later on, but I really want to help.


Found this article very insightful. Good information on collaborations. People new to group projects (like me) should definitely read it. srsly.
http://gamedev.tutsplus.com/tutorials/b ... ions-work/

This one is similar (but has fun pictures).
http://cgcookie.com/blender/2012/03/07/five-keys-happy-project-workflow/

MrJolten wrote:█████████▓▒░░░░░░░░░░░░░░░░░░░░░░░░░░░░
Good luck trying to figure out how this bar works.

I have no idea.
User avatar
Jagmaster
 
Posts: 875
Joined: Sun May 08, 2011 4:14 pm
Location: Not where you think.
Score: 82 Give a positive score

Re: Have i returned?

Postby master0500 » Sun Dec 02, 2012 7:22 am

█████████▓▒░░░░░░░░░░░░░░░░░░░░░░░░░░░░
Good luck trying to figure out how this bar works.


this represents the progression of a game or some sort of project you are working on
black is what you have completed and grey is what you are working on

~wild guess
master0500
 
Posts: 409
Joined: Sun Jun 26, 2011 9:42 pm
Score: 27 Give a positive score

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest