fighting sequences

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fighting sequences

Postby Bat Man » Thu Mar 08, 2007 2:32 pm

how can i use invisible motion sensors around the main character to activate times and have your opponent attck :?:
yes i am fifteen
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Postby Sgt. Sparky » Thu Mar 08, 2007 6:41 pm

E-mail me the .ged and data folders and I can rig it up
and e-mail the new game right back :D
(I have done this for a few people)
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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