by petre » Tue Aug 05, 2008 10:06 pm
more questions!
i want a bullet actor to move directly towards a player actor, not following the player around, just flying on a straight path towards the player initially. i tried using moveto, and it works except the bullet stops when it gets to the spot where the player was when it was fired. i want it to keep going till it goes offscreen. how would i do that? is there a way to just calculate an angle of direction from point a to point b?
and another...is there any way to rotate actors (the animations)?
and now im having a problem...when i make a change to something and then go into game mode, the change that i made isnt there. ive even saved, exited and restarted GE, and it will still have the pre-change game when i go into game mode. why is this?
Last edited by
petre on Tue Aug 05, 2008 11:15 pm, edited 1 time in total.