Okay, something weird happened to my game: The mouse doesn't want to move during when the game is paused anymore. I don't know why, (obviously, since I am bringing this up to you,) so do I have to script something I don't know in C for this?
It's a bug.
If you are using the system cursor there is no problem.
But if you configuration is "Hide Mouse", the system cursor don't will appear nor the mouse created with "Change Cursor".
Well, I definitely don't want to waste time building another file, so I'll send it to you via PM, alright? It is almost done (except for sound fx & commentary) so please don't take credit for it not that you would, right? lol
Well, I'm gonna show my game @ school & Lan party today, although I still have my pause menu problems, and I need sound fx, music, and commentary to be added. (Anyone want to create or find any "gusting" noise for me, or even create a new audio clip.
Well, thanks, Makslane, for trying to help me w/ my pause menu. Maybe I should just use Event Disables for my pause menu, then. So, anyone gonna help me w/ sound fx, main menu music, and commentary?
Hey, I'm having this same problem. I never adjust the system cursor setting, and when I pause my game (in full screen mode), it pauses the mouse cursor as well, which prevents me from "clicking to resume"... Anyone have a solve for this?