Gravity.skeleton.puzzler -- most recent-ish work

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Gravity.skeleton.puzzler -- most recent-ish work

Postby savvy » Sat May 28, 2011 12:45 pm

here is G.S.P, you can make your own levels using the level creator. when it loads anything from outside its own session, it looks wrong, wrong blocks but is actually right.
use up down left right to move and jump.
Attachments
GSP.zip
exe versions of game and level maker
(1.59 MiB) Downloaded 84 times
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby savvy » Sat May 28, 2011 12:54 pm

heres a screen shot and DAT versions of the game, use the dat loader (also below) to load it if your not on windows, if you ARE in windows use the above download.

dat loader - type the name of the file in the box and click the pacman

you need the level.mpl in order to have levels in the game, it contains the arrays which indicate what blocks go where. so place that in the same place as your game.
Attachments
DAT openeres.zip
dat loader - type the name of the file in the box and click the pacman
(1.82 MiB) Downloaded 84 times
scrnsht.png
screenshot
GSP - DATS.zip
DAT files for windows and mac users.
(111.6 KiB) Downloaded 79 times
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby Game A Gogo » Sun May 29, 2011 12:26 am

This is simply great! everyone should try it :D
Nice job savvy :) this is actually really fun to play, smooth play too :D
Programming games is an art,
    Respect it.
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby savvy » Wed Jun 01, 2011 7:51 pm

thanks, has real issues with the save/load, as you well know :D but it worked in the end, and it seems know one apart from you even cares about it.
ah well. :cry:
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby lcl » Wed Jun 01, 2011 10:18 pm

It is great. :D
I like the loading effect!

The game itself was just a bit unclear at first..
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby Hblade » Wed Jun 01, 2011 11:13 pm

Dude this is fun! :D
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby savvy » Thu Jun 02, 2011 10:43 am

thanks ^-^ try making your own levels too :D i think i only got up to level 6 or something, now I'm working on other things.
in fact I'm going to post the source code here, so anyone who wants to know how its done (rather simple tbh) can see. :)
Attachments
GSP GED.zip
(589.89 KiB) Downloaded 80 times
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby lcl » Thu Jun 02, 2011 11:07 am

I will go and check this ged to see how you do your work.
Everyone has personal style and it's pretty interesting to see other persons' styles. :)
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Re: Gravity.skeleton.puzzler -- most recent-ish work

Postby savvy » Sun Jun 05, 2011 10:18 am

i agree! people use various different combination's of arrays, switches, events etc. its helpful to see how they're done. :) its how i got as far as i got, by studying other peoples code. then arrays and strings from GAG.
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
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