game editor apprach

Game Editor comments and discussion.

game editor apprach

Postby mt » Sat Feb 03, 2007 7:50 am

Hey makslane, can u please tell when we make games in game editor, wat apprach do we use....is it object oriented or structured??...
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Postby makslane » Sat Feb 03, 2007 1:53 pm

Is structured!
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Postby makslane » Sat Feb 03, 2007 1:59 pm

But you can see the actors more like objects.
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Postby mt » Tue Feb 06, 2007 9:30 am

well that's why i was confused, if it takes objects then shudn't it suppose to be object oriented?
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Postby makslane » Tue Feb 06, 2007 1:11 pm

To be fully object oriented, Game Editor needs a object oriented language in the script. Is not the case now. C is a structured language.

In the future, the script language will be based on C++, not C. This change will allow to have an object oriented approach, and will give a easier string processor.
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Postby Troodon » Tue Feb 06, 2007 5:07 pm

Wow, I can't wait for that. :D
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Postby willg101 » Tue Feb 06, 2007 7:56 pm

That will be so awesome!
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Postby Joshua Worth » Tue Feb 06, 2007 8:48 pm

Have you actually sort-of remade all the C functions, or are they actually calling from the C language(if you get my drift).
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Postby makslane » Tue Feb 06, 2007 9:42 pm

The C functions are implemented by the standard C library.
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Postby Game A Gogo » Tue Feb 06, 2007 10:37 pm

C++ Language? that will be awesome!
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