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int CollidableTiles={1, 5, 12, 15, 25, 64};
as an example?
I need to know the most effective way =) because the tileset I'm using (The knight one ) has a poop ton of tiles if divided by 32 (to make 32 x 32 size)
int CollidableTiles={1, 5, 12, 15, 25, 64};
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