zxcvbnm wrote:Ok now that you specifed the problem lets see what we can do.
1) What components is the quicktime player need?
I know sometimes lets say it says cannot load wmv. avi. or mpeg 4 .l
Sorry, I have been unclear.
The Mac Mini used to have Final Cut Pro. When I launch any QuickTime it complains about missing
frameworks of Motion, Final Cut Pro, Compressor and so on. I used the wrong word. QuickTime does that every time for everything, because the uninstall is not complete. On the MacBook, these programs
are installed and there is no warning. Nevertheless, the game does not run. The actor is using the ball.gif that comes with the tutorials.
So far I have no clue what quicktime player has to do with. Yesterday I compiled moonpatrol and ran it on mac SnowLeopard without any problems.
I found MoonPatrol. It loaded up and opened in the Editor no problem. But the executable doesn't work.
I will have to try more macs... there's about 200 here at work!
I'll also try building on a PC. Somewhere, a machine will work and then I can figure out what the difference is. Maybe it's Final Cut? Or a sound driver? I have Pro Tools on here as well, might be trying to open the digidesign sound driver. Whatever it is, it seems to be waiting for a device...