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by assasin956 » Tue Jul 31, 2012 12:19 pm
by AliceXIII » Tue Jul 31, 2012 9:52 pm
by assasin956 » Fri Aug 03, 2012 6:35 pm
by SuperSonic » Fri Aug 03, 2012 7:07 pm
angle=direction(x, y, xmouse+view.x, ymouse+view.y);animpos=angle/360*nframes;
by friedfish » Fri Aug 03, 2012 7:08 pm
angle=direction(xscreen, yscreen, xmouse, ymouse); //test angleanimpos=angle/360*nframes;
by assasin956 » Sat Aug 04, 2012 9:37 am
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