chasing an item

Non-platform specific questions.

chasing an item

Postby CrazyPotatoInc » Sun Aug 24, 2008 3:13 pm

how could i make an object buzz around the control actor, so that you have to chase it to catch it?
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Re: chasing an item

Postby Thanx » Sun Aug 24, 2008 4:35 pm

1 possability: make a path

another possability: Make a few actors, that are like little dots. Make this actor have a MoveTo function to one of them, with the AVOID on the player, and on collision with the dot gives the buzz actor another MoveTo function that sends it to another dot... If you don't understand (I find that quite possible) then just ask... :)
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Re: chasing an item

Postby CrazyPotatoInc » Sun Aug 24, 2008 5:53 pm

i tryed the path, but a player could just go to a spot and wait for it to come round.
but ill try your second idea.
"There's a thin line between sanity and it's evil twin.
We're not sure which one we fall into."
-CrazyPotatoInc
Our website is up! (sort of)
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