by supatails » Tue Sep 11, 2012 6:22 pm
I dunno if this'd count but the game I'm working on, Floober, I intend on being one of the most innovative, fun, exploration driven platforming experiences, and at the moment I'm planning on using GE to make it. The main character evolves to gain very many abilities based on his surroundings, and it'll actually be somewhat philosophical. I've slowly been making progress as it's a learning process, but there are plenty of things I'm wanting to experiment with that'll definitely push GE to its limits.