Almost Feb. GE 1.5?

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Re: Almost Feb. GE 1.5?

Postby Nykos » Sat Feb 11, 2012 10:29 am

Hi, any news?
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Re: Almost Feb. GE 1.5?

Postby skydereign » Sat Feb 11, 2012 10:30 am

As soon as any news comes, we'll make sure to post it.
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Re: Almost Feb. GE 1.5?

Postby akr » Sun Feb 12, 2012 12:48 pm

The new ge was uploaded today (windows) to game-editor.net. Feel free and use this to make a great game demo today!

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Re: Almost Feb. GE 1.5?

Postby SuperSonic » Sun Feb 12, 2012 6:49 pm

akr wrote:The new ge was uploaded today (windows) to game-editor.net. Feel free and use this to make a great game demo today!

Hey, I havn't been really following this topic so I'm not quite sure what you mean. Does this mean that the official version of GE 1.5 has been released or have I misunderstood? :D
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Re: Almost Feb. GE 1.5?

Postby akr » Sun Feb 12, 2012 7:44 pm

Still a pre-release. But worth trying.
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Re: Almost Feb. GE 1.5?

Postby skydereign » Sun Feb 12, 2012 8:39 pm

It's a lot nicer now that the actor control panel is dynamic to the different actor types. One bug though akr is that if you delete the last of an actor, the actor control panel jumps to another actor, and the panel is updated to the new actor type. So if you deleted a normal actor, and it jumps to a dynamic actor it won't show the physics part of the panel.
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Re: Almost Feb. GE 1.5?

Postby Nykos » Mon Feb 13, 2012 4:23 am

I didn't have too much time to explore it this week end, but from what i've seen, it sounds really promising . Thank you man, great job.
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Re: Almost Feb. GE 1.5?

Postby master0500 » Mon Feb 13, 2012 6:05 am

can this version export?
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Re: Almost Feb. GE 1.5?

Postby skydereign » Mon Feb 13, 2012 8:55 am

This version can export to windows and game data (though the data wouldn't be executable from the current geplayer). One thing is that gE currently has problems closing games exported this way, so be aware of that.
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Re: Almost Feb. GE 1.5?

Postby AltruismIsDead » Mon Feb 13, 2012 10:28 am

I briefly skimmed through this topic, so my apologies if this had already been covered... but my question is:

I purchased gE off the App Store on my MacBook, I was wondering if GE 1.5 is going to have an update released on there? Or on this site? Or would I have to purchase the new 1.5 version?

Or is this just a licensing issue if you wanted to download and use GE 1.5 for making and publishing games on iPhone/Android that you would have to purchase a license for the platform you wish to release your game on?
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Re: Almost Feb. GE 1.5?

Postby makslane » Mon Feb 13, 2012 11:26 am

Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: Almost Feb. GE 1.5?

Postby SuperSonic » Tue Feb 14, 2012 2:20 am

akr wrote:Still a pre-release. But worth trying.

Ok, cool. Well, I look forward to the final. It's gonna be awsome!!! :mrgreen:
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Re: Almost Feb. GE 1.5?

Postby akr » Tue Feb 14, 2012 8:53 am

skydereign wrote:It's a lot nicer now that the actor control panel is dynamic to the different actor types. One bug though akr is that if you delete the last of an actor, the actor control panel jumps to another actor, and the panel is updated to the new actor type. So if you deleted a normal actor, and it jumps to a dynamic actor it won't show the physics part of the panel.

Thanks Sky. Thats tricky. I thought the actor dialog is 100% now. Wasnt easy. Will have a look.
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Re: Almost Feb. GE 1.5?

Postby Clokio » Fri Feb 24, 2012 10:43 pm

Feb 3 2012 download PC, in the actor control the rotation is gone :?:
have a older verion on my mac and it's there. What happen?
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Re: Almost Feb. GE 1.5?

Postby MrJolteon » Sat Feb 25, 2012 7:18 am

Clokio wrote:What happen?

Somebody set up us the bomb.
Lol jk
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