If you like it please give me a +1.
![Very Happy :D](http://game-editor.com/forum/images/smilies/icon_biggrin.gif)
if(strcmp("Event Actor, relativeTo)==0)
{
relActor=getclone(clonename);
}
else if(strcmp("Parent Actor", relativeTo)==0)
{ // should have a check to see if parent exists
relActor=&parent;
}
// etc...
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