Hi there,
I've been adding options to change the volume in our game. So I've been hoping to use setVolume(0,0) to turn the sound off on all channels.
However the music continues playing. If I change the first variable to 1 (Channel) then the music goes off but as soon as another music file is opened the music plays at full blast again.
How do I change the volume so that it stays that way for all music files that will be opened? (Without having to change the volume every time that I open a music file)
-------------------------
Another bug is with the PlayMusic2 action. Currently it will not accept 0 as the loop count. Only in the script editor will it accept it as the loop count and thus play in an infinite loop.