StickManJumper!

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How hard is this Game? 1-10 10 is hardest

1-very easy, you should make it harder.
8
18%
2-easy.
3
7%
3-kinda' easy.
1
2%
4-okay.
4
9%
5-medium.
3
7%
6-dificult.
5
11%
7-hard.
6
13%
8-very hard.
2
4%
9- very very hard!
13
29%
 
Total votes : 45

StickManJumper!

Postby Sgt. Sparky » Sat Dec 30, 2006 9:25 pm

Finally! I have completed the game, so without further delay I present
"StickManJumper" please post your scores on the topic "StickManJumper"
or somthing like that in the "General" forum, I hope you Enjoy the Game!
Attachments
StickManJumper1.3.zip
Here is The NEW version
(1.97 MiB) Downloaded 7016 times
GAmePictureofStickManJumper1.32.png
Here is The NEW version(picture)
the grey dude is a guy that you race, kinda'... and if you get far enough ahead of him he dies :D
StickManJumperBySgt.zip
Here is the old Game
(1.89 MiB) Downloaded 4741 times
Last edited by Sgt. Sparky on Wed Jan 03, 2007 6:54 pm, edited 4 times in total.
Image
Random Links:
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby Troodon » Sat Dec 30, 2006 10:03 pm

Could you please export it as exe? I would like to try it too! :D
I can't die, I already tried
~on the forums since GE 1.3.3~
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Postby Sgt. Sparky » Sun Dec 31, 2006 12:55 am

file is WAY to big 2.37MB max is 2MB :( :cry:
sorry about that... but why can you not open it? im pretty sure I have the oldest version of GE of anyone here... :( :cry:
Last edited by Sgt. Sparky on Mon May 26, 2008 6:03 pm, edited 1 time in total.
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby makslane » Sun Dec 31, 2006 2:24 am

Please, post a screenshot
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Postby Hedfone » Sun Dec 31, 2006 3:06 am

definitely worth the wait!! :P

this game is ADDICTING!!
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Postby Sgt. Sparky » Sun Dec 31, 2006 3:22 am

:D Thank you, my friends on vacation Loved the game (erlier version)
and got times of about 1000 seconds. could you please post pictures of your scores on the stickmanjumper topic on the general forum :D
cus I would really like to see your times so I can get an Idea on how hard the game is. :D :D :D I am thinking about making more than one level
so the game would last longer, but right now I'm working on making a calculator. :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Sgt. Sparky
 
Posts: 1850
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Score: 236 Give a positive score

Postby Troodon » Sun Dec 31, 2006 1:05 pm

You could upload the exe in another server, because I would like to try it.
I can't die, I already tried
~on the forums since GE 1.3.3~
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Postby Game A Gogo » Mon Jan 01, 2007 12:59 am

try, sharebigfile.com

its the fasted uploader ive ever saw, specilly whit my VERY SLOW speed of 5.6kb/s (damns the phone lines)
Programming games is an art,
    Respect it.
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Postby Joshua Worth » Mon Jan 01, 2007 3:05 am

I cant get past the second box!

EDIT:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!

I quit!
Stay sweet
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Postby Sgt. Sparky » Mon Jan 01, 2007 5:27 am

Heehee, That is why some of my friends love my game, because it is so hard. :D
do not give Up I will add a cheat that disable you colliding with the boxes an' the spikes :D
Last edited by Sgt. Sparky on Mon May 26, 2008 6:03 pm, edited 1 time in total.
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Sgt. Sparky
 
Posts: 1850
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Postby Joshua Worth » Mon Jan 01, 2007 7:39 am

Ive got the hang of it now...
Stay sweet
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Postby Joshua Worth » Mon Jan 01, 2007 7:55 am

does it save? i got stuck on a broken checkpoint... My tries are getting infinatly bigger
Stay sweet
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Postby Joshua Worth » Mon Jan 01, 2007 9:00 am

There are way too many broken checkpoints!
Stay sweet
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Postby Game A Gogo » Mon Jan 01, 2007 5:24 pm

whats the pencil for?
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Postby Hedfone » Mon Jan 01, 2007 6:43 pm

i think its to show that the level is beuing "drawn" as you play it.
neat idea :P


BTW thank you for your sympathy in this difficult time, game a gogo. :(
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