Hello, I'm creating a game (just for a hobby) where the levels are like the older sonic the hedgehog games. It's pretty complex, and it crashes when I'm playing for no apparent reason at completely random times. It especially seems to crash when I have bombs that bounce off the walls and floating enemies that use hidden fields to control their boundaries.
It crashed more when I started adding new actors and scripts. The scripts don't seem the problem -- game editor says that they are fine. I'm beginning to believe that because the game is so large, game-editor isn't designed for this. I think game-editor is a great program, so I'm hoping it would be a different reason.
I have about 50 actors (not including clones) and maybe 75 scripts, although most of these scripts are 5 lines at most. I also have a lot of line of global code that controls the functions of the player.
The crashing just happens out of the blue -- the application just quits. Are there any explanations for this?
Thanks.