New Game Release, Explosive Warrior Version 1.2!

Game Editor comments and discussion.

New Game Release, Explosive Warrior Version 1.2!

Postby Sgt. Sparky » Fri Oct 26, 2007 8:39 pm

here is my lates game release, it is probably the best game I have made with Game Editor! :D :D :D
(it is my favourite.)
Name: Explosiver Warrior
Release Version: 1.2
I would like everybody who sees this to please play my game, I really want feedback on it:
http://sgtgamz.freeforums.org/viewtopic.php?p=119#119
:D
if you find any glitches, please let me know.
:)

New: 4 Secrets added.
New: 2 projectiles added.
New: display background for text.
Bug: dead enemies stayed after you died, fixed.
Bug: some times glitchy enemies, mostly fixed.
Bug: enemies come from wrong location, fixed.
Bug: Camping alowed, fixed.
Bug: glitchy collisions, fixed on most events.
Bug: ... any more?
Last edited by Sgt. Sparky on Tue Oct 30, 2007 11:36 pm, edited 2 times in total.
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Re: New Game Release, Explosive Warrior!

Postby Fuzzy » Fri Oct 26, 2007 9:25 pm

Great game! I cannot believe how much your skills have grown!
Mortal Enemy of IF....THEN(and Inspector Gadget)

Still ThreeFingerPete to tekdino
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Re: New Game Release, Explosive Warrior!

Postby pixelpoop » Fri Oct 26, 2007 10:41 pm

fun game!
I liked jumping off of the dead enemies. I made it all the way right doing that.
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Re: New Game Release, Explosive Warrior!

Postby Azou » Sat Oct 27, 2007 4:46 pm

Very very pretty games!! I like it too much :D :P
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Re: New Game Release, Explosive Warrior!

Postby Sgt. Sparky » Sat Oct 27, 2007 8:11 pm

A person who likes the grass wrote:Great game! I cannot believe how much your skills have grown!

Thank You. :D
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Random Links:
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Re: New Game Release, Explosive Warrior!

Postby Troodon » Sat Oct 27, 2007 9:25 pm

Nice game Sparky! :D
As always here is my shortish review:
I like your new style of graphics. Not just the animation coding, also the drawing style. Your previous games looked like a paper comic (it was your style) but this game looks like good old platforms. However, you could make the game even better by upgrading the ground and the bullets the enemies are shooting. Now it gives me the feeling that the warrior and the ground are from different worlds. If you want you could also add some smoke effects and random fireworks when missile hits aircraft. The highscore menu is good looking and clear.
The gameplay is very nice! It takes very little time to learn how the keys work and keyboard + mouse system is not just working; it's confortable! :D The only thing I would do is to change the 'l' key to something that is near. Like spacebar. I guess the idea wasn't to change the missile flight system every two seconds but it would allow some tactic possibilities.
I don't know if this is a bug but you can't jump when the sprint key is pressed. What other bugs....ah yeah. There is a very small bug where your actor seems to collide with something when he is created. He moves a bit from left to right. Also when you restart a new game you can sometimes see the old enemies lying in the ground. (they are not deleted in destroy actor aren't they?)
The map is interesting btw! I didn't manage to get very much right so I found just one heal box. :)
I can't die, I already tried
~on the forums since GE 1.3.3~
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Re: New Game Release, Explosive Warrior!

Postby Sgt. Sparky » Sat Oct 27, 2007 9:47 pm

thank you for playing my game Tekdino (and everybody else! :) ). :D
I am going to fix the glitch where dead enemies are still there.
The reason the player cannot jump while sprinting is because of a glitch with Game Editor. :(
I am also going to change it from being the 'L' key for switching modes.
:D
New stuff I will add:
1. Bonus Weapon mode.(different projectile.)
2. enemies will display whether they have been hit by a dead enemy or not (they will turn red.)
3. Map Editor(the ability to create Side Scrolling Maps for my game.)
4. Bonus enemies.
5. enemies will be created above the player (sorta' far above) instead of in a fixed position on the map.
6. something else as well...?


:D:D:D
Last edited by Sgt. Sparky on Sat Oct 27, 2007 9:50 pm, edited 1 time in total.
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Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Re: New Game Release, Explosive Warrior!

Postby Sgt. Sparky » Sat Oct 27, 2007 9:49 pm

Azou wrote:Very very pretty games!! I like it too much :D :P

I play it a lot.(I am at my grandparents house on weekend vacation, lotsa' time to play!)
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Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Re: New Game Release, Explosive Warrior!

Postby automail10 » Sun Oct 28, 2007 3:23 am

Sgt. Sparky wrote:here is my lates game release, it is probably the best game I have made with Game Editor! :D:D:D
(it is my favourite.)
I would like everybody who sees this to please play my game, I really want feedback on it:
http://sgtgamz.freeforums.org/viewtopic.php?p=119#119
:D
if you find any glitches, please let me know.
:)

Tooo hard.
Back
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Re: New Game Release, Explosive Warrior!

Postby Sgt. Sparky » Tue Oct 30, 2007 9:44 pm

you wrote:Tooo hard.

Practice makes perfect. :D
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Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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