If i'm not mistaken, the angle in ge starts at the far right, and 90 degrees is straight up.
so > < 180 only works for up and down, but not left to right.
i tried this:
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if (angle > 0 && < 90){do this}
if (angle > 90 && < 270){do this}
if (angle >= 270 && <= 360){do thing 1 again}
It didn't work at all!
I used xvelocity < or > 0 for flying actors, but that won't work for ground actors who are standing still.
Am I just really confused?