by kyensoftware » Tue Apr 24, 2007 8:40 am
some key things u can do wit OpenGL:
*Render, rotate, scale and color 3d objects, called with the glVertex command
*Rotate, Scale, Use Parallax Scrolling and change the perspective of 2d images.
*RENDER A MATRIX!!! (this is one of my favorites; this allows you to render any number of an object being animated by only doing the verticies for 1 object!)
*use tilemaps
*use a gradient on your objects