Pacman clone game

Non-platform specific questions.

Pacman clone game

Postby linux_man007 » Tue Feb 03, 2004 6:12 pm

Hi, Makslane.
I'm real curious about making a pacman game with GE.
I have made a few images for the pacman, ghosts, blocks, dots,
and power pill.

However, I am still not sure how to create the game with the editor.

I am familiar with Game Maker, but the fact that Game Editor is cross-platform and the fact that it is considerably faster than Game Maker is makes GE very promising to me. However I am not as familiar with Game Editor as I am with Game Maker.

So, could you help me?
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Postby makslane » Wed Feb 04, 2004 12:38 pm

You must know things like:

Create a actor for one pill and clone the rest

Collision events: When pacman collides with gosts...
When collides with walls (Use PhysicalResponse with final event velocity = 0)
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Postby Just4Fun » Thu Feb 05, 2004 4:29 am

linux_man007,
Maybe we could start another tutorial project like trajecto's? That would be fun for me too.
The place to start would be for you to load GE and create all of the actors: Do you know how to create an actor and link it to an animation (image file)?
I've learned that I still have a lot to learn.

** Makslane == Genious **
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