Making Platform Games...

Talk about making games.

Making Platform Games...

Postby linux_man007 » Mon Dec 08, 2003 6:14 pm

Makslane, how do you make a game such as Super Mario Bros in GE?
I'm a newcomer to GE, so I'm not quite sure how to do it.

For an example, how would you make the main character appear to walk on the ground without shaking?

Also, how would you make gravity in such a game, so that the main character may fall after stepping off of a ledge, or reaching the peak of a jump?
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Postby makslane » Mon Dec 08, 2003 10:14 pm

To make actor walk, can use PhysicalResponse action.
To make gravity effects you can increase yvelocity attribute of your player
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Re: Making Platform Games...

Postby nz17 » Tue Dec 09, 2003 6:38 am

I am currently working on a tutorial about making platform games as this sort of game seems to be one of the more popular uses for game creation programs.
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Mr Linux

Postby ingsan » Sat Dec 13, 2003 3:54 pm

Mr Linux, u can simply create a Region Actor(call it Ground) and on collision with it,ur character gets a y-velocity 0.On Draw Cator, set his y-velocity to 4 for gravity.u now need to create left-Right button. :shock:
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Re: Mr Linux

Postby hobgoblin » Fri Mar 12, 2004 2:29 am

ingsan wrote:Mr Linux, u can simply create a Region Actor(call it Ground) and on collision with it,ur character gets a y-velocity 0.On Draw Cator, set his y-velocity to 4 for gravity.u now need to create left-Right button. :shock:


it is not working...
__________

i'm noob =P
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Postby ingsan » Fri Mar 12, 2004 11:04 am

Well i made a platform game and it actually works. :?

See what i wrote for Jump (ie KEYDOWN "up") here:
http://www.game-editor.com/forum/viewtopic.php?t=241
:wink:

After that u can write ur Left and Right Moves. :)
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