ok i made a menu.......

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ok i made a menu.......

Postby gokuryudragon » Sat Jun 02, 2007 5:45 pm

........but i have no idea on how to change to a completely different screen with a button click, plz somebody help
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Postby Caaz Games » Sat Jun 02, 2007 6:01 pm

Use Filled Regins To Activate Mouse Clicks, Make An Actor Called ViewParent And Then Have A Move To Function That Moves To An Actor Called View2... Look At My Pokemon Remix 1.0 GED Here. There Is No Real Menu, But It Shows The Move Thing.

Edit : AWWW I Deleted The GED!!!!!!!! Ill Explain The Move Later GTG
You are welcome to join my forum. 4 active members lol but it's a cool place. active... much talking :D it's fun!
http://caaz.freeforums.org/
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Postby Sgt. Sparky » Sat Jun 02, 2007 7:11 pm

just make your menu a seperate Game,
after you export your Game(export it as Game Data Only)put this code on the menu "game" before you export it on the mouse button down event of your Play button Actor,
Code: Select all
LoadGame("the name of your level");

:D
then export it and it should work.
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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