Very Bizzare Crash on a pocket pc

Non-platform specific questions.

Very Bizzare Crash on a pocket pc

Postby MrScience101 » Sat May 12, 2007 8:42 pm

If I put my exported game for Pocket PC on my storage card in the base directory, or one directory, aka: storagecard/games it runs fine. But if I put in storagecard/games/lights it crashes. It gives the ever famous 0xc0000005 memory access violation error.

Any ideas why if I put an exported game deeper than one directory down it crashes on my pocket pc? I realize there is probably no simple answer, if any at all.
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Postby makslane » Sat May 12, 2007 9:03 pm

Please, send me the executable of the game and I will try fix.
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Postby MrScience101 » Sat May 12, 2007 10:13 pm

Thanks! I private messaged you with the link to download the executable.
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Postby MrScience101 » Mon May 14, 2007 8:44 pm

makslane wrote:Please, send me the executable of the game and I will try fix.


This guy knows what he is doing and is darn good at it. He fixed my problem in less than two days. Totally awesome. I had written char temp[64]; twice which was causing it to crash. Deleted the extra char temp[64]'s and now it runs slick as a whistle. Thank you so much!
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