If I put my exported game for Pocket PC on my storage card in the base directory, or one directory, aka: storagecard/games it runs fine. But if I put in storagecard/games/lights it crashes. It gives the ever famous 0xc0000005 memory access violation error.
Any ideas why if I put an exported game deeper than one directory down it crashes on my pocket pc? I realize there is probably no simple answer, if any at all.