i have an actor that needs to change transparency when
a.) my mouse is moving
or
b.) my mouse is still
how do i do it?
			
		mousexp=xmouse;
mouseyp=ymouse;if(xmouse!=mousexp || ymouse!=mouseyp)
{
    // execute code
    // so if you want to change transparency, do it here (this would be a draw event then)
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