GE didn't make "Nine paths to indie game greatness"

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GE didn't make "Nine paths to indie game greatness"

Postby edh » Wed Feb 27, 2008 11:08 am

GE was overlooked in the list of free, cheap or open tech http://www.gamasutra.com/view/feature/3547/nine_paths_to_indie_game_greatness.php?page=3

GE gets no love.
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Re: GE didn't make "Nine paths to indie game greatness"

Postby summer_goth » Wed Feb 27, 2008 12:32 pm

Great article find edh.

I also see that you left a comment telling them about GE. Great work. I think that if GE can get more buyers then Makslane can spend more time improving GE. So it's a win-win situation.
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Re: GE didn't make "Nine paths to indie game greatness"

Postby Freddy » Wed Feb 27, 2008 3:34 pm

True. :)
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Re: GE didn't make "Nine paths to indie game greatness"

Postby edh » Wed Feb 27, 2008 4:26 pm

Looks like GM got mentioned in the first paragraph of Mary Jane Irwins So You Want To Make Game interview with Jonathan Mak on 1UP, but still no love for GE. :cry:

(When is that GE book coming out?)
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Re: GE didn't make "Nine paths to indie game greatness"

Postby Kalladdolf » Wed Feb 27, 2008 4:38 pm

A GE book?
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Re: GE didn't make "Nine paths to indie game greatness"

Postby edh » Wed Feb 27, 2008 4:49 pm

Someone needs to make one. It will build brand recognition.
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Re: GE didn't make "Nine paths to indie game greatness"

Postby Game A Gogo » Wed Feb 27, 2008 7:30 pm

I would gladly help whoever that will make the book, it's just I don't have much time on my hands.
Programming games is an art,
    Respect it.
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Re: GE didn't make "Nine paths to indie game greatness"

Postby Freddy » Wed Feb 27, 2008 8:03 pm

Well what would the GE book be about anyway? Would it be a manual or a guide? Would it have tutorials and lessons on c++/GE or something of the sort?
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Re: GE didn't make "Nine paths to indie game greatness"

Postby edh » Wed Feb 27, 2008 8:43 pm

The books could be, essentially, the game editor tutorials in book form. (BTW, I am not a fan of the automated tutorials - I can't watch the tutorial and follow along by doing the same thing without pausing the tutorial and switching windows.)

Here is a great example of a book based on GM The Game Makers Apprentice. I mentioned in another thread that I found this book to be very inspirational, even though it is not about GE. Game making is game making, the tools (GE, GM, Pygame, your own stuff in Ruby or C++, whatever) are just the details.

That book, though, is selling GM specifically - but indirectly.

There are other examples, too.

This one uses Blitz Basic, Game Programming for Teens

This one uses Torque, The Game Programmer's Guide to Torque

These books all demonstrate how to develop games with the chosen technology. (The GM Apprentice is very good, btw.)

A side effect is that the book brings the tool to people who are browsing the "game progamming" section of Amazon.com or the local bookstore, and some will line Makslanes pocket by laying down some cash for GE, too. (And, I'm sure Makslane would like a few more of you guys to pay for a license. :wink: )
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Re: GE didn't make "Nine paths to indie game greatness"

Postby Freddy » Wed Feb 27, 2008 11:55 pm

Ah, I see. :D But what do you mean by pay for a liscense? :|
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