- Code: Select all
int n;
Actor *actors;
actors = getAllActorsInCollision("EventActor", &n);
if(actors)
{
int i;
for(i = 0; i < n; i++)
{
SendActivationEvent(actors->clonename);
}
}
int n;
Actor *actors;
actors = getAllActorsInCollision("EventActor", &n);
if(actors)
{
int i;
for(i = 0; i < n; i++)
{
SendActivationEvent(actors->clonename);
}
}
int n;
Actor *actors;
actors = getAllActorsInCollision("EventActor", &n);
if(actors)
{
int i;
for(i = 0; i < n; i++)
{
SendActivationEvent(actors[i].clonename);
}
}
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