Hash tables

Non-platform specific questions.

Hash tables

Postby Clokio » Fri Jun 03, 2011 2:42 am

Is hash tables possible in c - GE?
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Re: Hash tables

Postby makslane » Mon Jun 06, 2011 12:36 pm

If the hash table C code doesnt have any external dependencies (like include files, for example) you can just put the code in the Global Code editor and use the functions on your actions.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: Hash tables

Postby Clokio » Mon Jun 13, 2011 8:34 pm

makslane wrote:If the hash table C code doesnt have any external dependencies (like include files, for example) you can just put the code in the Global Code editor and use the functions on your actions.

Thanks :)
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Re: Hash tables

Postby tintran » Mon Aug 22, 2011 7:00 pm

hi, i have a similar question.
is there a way to include the <fcntl.h>
like
#include <fcntl.h>

more specifically,fopen opens a file but blocks other things from happening with blocking
but open has the O_NONBLOCK flag which allows you to read with nonblock. Not sure if i am explaining it right.
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Re: Hash tables

Postby makslane » Tue Aug 23, 2011 12:18 pm

You cant use external include files.
The current fopen function used be Game Editor need to be modified in order to do what you want.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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