Yes there is. The function you want to use is getAnimName().
You give it the index of the animation and it returns the name of the animation with that index.
- Code: Select all
ChangeAnimation("myActor", getAnimName(put your animindex here), FORWARD);
For more info about getAnimName() and other functions, check the Game Editor Script reference:
http://game-editor.com/docs/script_reference.htmAlso, topics like this belong to the support forum, not the Game Editor Development forum.
It's not a crime to use wrong section of the forum. It's just that your posts will be noticed more easily from the support forum.