My new method for RPG dialogue :D

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My new method for RPG dialogue :D

Postby Hyperyon » Wed Sep 13, 2006 1:00 am

1. Add youre actors: Main player and player using text.

2. add actor 'text'.

3. make it text/new font/ true type/ choose prefered font/type a text.

4.make the text transparent.

5.add another actor for triggering text,'text_trigger'/add keydown/space/add action/change transparency of actor 'text'/ make it visible/create on startup:no.

6.On main player, add collision with talking actor/add action/ create actor/
'text_trigger'.

7. On main player, add collision finish with player using text/destroy actor/'text_trigger'.

8. Moreover, collision finish with player using text/change transparency of 'text' transparent.

Outcome: The spacebar enables texts to appear only at collision with an actor using text. You can also change text using collision on a different actor and 'set text' action.
The text will vanish after a collison finish. Or you can use another actor with heydown/spacebar to make text transparent.
Lets keep our dreams alive!
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Postby Hblade » Tue Dec 12, 2006 7:23 pm

Job = Ok.
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