krenisis wrote:Thank Hblade thats cool. I also found if you draw actor in actor view
then go to script editor and put view.3(rotate3view) you can make your game 3D. Just kidding Iam dreaming again hahahaha
int Angle;
Angle+=5;
x=cos(degtorad(Angle))*50;
y=sin(degtorad(Angle))*50;
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