krenisis wrote:PNG should be the staple of your graphics for mobile devices. Whether its main charactors, enemies, or backgrounds. You can use GIFs but only in certain situations(like cut-scene) and not many onscreen at once.
Most programmers here are taught to use activation regions. The whole game will be contained in one large file. I dont use this method for mobile games because any file larger than 10mb will take long to load.
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