-Since the games we make are made by us and we use common non-encrypted variables, its very easy to hack these games and things like health and stuff, so if someone had a contest for the best score or finish time the hacker would win, so is there a way to prevent this type of hacking?
Im just wondering because if GE does gain support for online or even just LAN (with hamachi possibly

As of right now its not that big of a deal to me, but i do hack my own games to test stability and see just how easy it is to hack (which it is)