Can you / How do you make a pinball game in GE?

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Does a Pinball game sound cool?

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Can you / How do you make a pinball game in GE?

Postby Editor » Mon Apr 25, 2005 8:55 pm

Hi guys,

I want to make a pinball game in GE as I aim to do a remake of Pokemon Pinball R+S but with my own monsters.

I believe it's possible - is it? If so, can you help me by answering these three questions:

  1. How do you make the ball launch?
  2. How do you make it fall don to the bottom of the game while in play, and shoot back up if hit by a flipper?
  3. How do you make a three-ball count and lose one ball each time it's drained, or lose game if three bals drained?


Thanks if you can help!
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Postby jazz_e_bob » Mon Apr 25, 2005 9:13 pm

How do you make the ball launch?
Set ball yvelocity.

How do you make it fall don to the bottom of the game while in play, and shoot back up if hit by a flipper?
On draw ball yvelocity += 0.9;

How do you make a three-ball count and lose one ball each time it's drained, or lose game if three bals drained?
Global variable ballCount = 3
On lose ball ballCount -= 1;
If ballCount == 0 then gameOver;
Controlling complexity is the essence of computer programming.
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Thanks for the Help!

Postby Editor » Tue Apr 26, 2005 3:43 pm

Ty for the help but it is starting to get a bit confusing and I don't have a picture of a good pinball table to use... does anyone have like a basic pinball game or background I could download and edit?
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