I kind of have an idea for this that sum 1 with better script experience would have 2 try
make two variables, x and y:integer,actor available: and have a draw actor event for the player that says x = playersx and y = playersy and every time a battle started use save vars for x & y and at the end of the battle move the player to x and y, or something along those lines, i dont really know the exact scripting
but mabey some 1 will catch my drift and make a demo for this so people will know the answer 2 this question. I suggest marslane try to solve this big propblem that (it seems) every one wants to know
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