Simple example showing crossplatform game development

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Simple example showing crossplatform game development

Postby edh » Mon Aug 11, 2008 2:44 pm

I took some time this weekend to blog about developing a simple cross-platform game for GP2X and Windows Mobile.

For GE veterans, this example is too simple. The goal is to expose GE as a good alternative for cross-platform development on handhelds vs hand coding a new engine or buying some of the expensive cross-platform libraries.

I really like Game Editor, and I'd like to see it grow and support more devices.
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Re: Simple example showing crossplatform game development

Postby Kalladdolf » Mon Aug 11, 2008 4:38 pm

one of the main reasons I bought GE was because of my Pocket PC I wanted to bring to life :mrgreen:
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Re: Simple example showing crossplatform game development

Postby feral » Mon Aug 11, 2008 11:00 pm

I believe there used to be ( and probably still is) an emulator that allowed you to test win mobile software on a PC - in a window.

as if it was actually running on a win mobile platform.

The question is, is there anything similar for the GP2X platforms ?

if so, I think, more people would get into programming for the device ? ( sorry I don't know much about it..)

BTW very nice work on the turorial.
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Re: Simple example showing crossplatform game development

Postby makslane » Mon Aug 11, 2008 11:21 pm

Great article, thanks :-)
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: Simple example showing crossplatform game development

Postby moonmoon » Tue Aug 26, 2008 5:21 pm

This is a great article - thank you for writing it!
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Re: Simple example showing crossplatform game development

Postby edh » Wed Aug 27, 2008 2:54 pm

It was my pleasure. Turned out a little longer than I expected. I'm glad you liked it.
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Re: Simple example showing crossplatform game development

Postby supa-tails » Sun Oct 26, 2008 5:11 pm

Will Game-Editor ever some day be compatible with an ipod touch? =D It could use finger down rather than mouse down events XD Oh and very nice tutorial, you must have spent alot of time on it!
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Re: Simple example showing crossplatform game development

Postby MrJolteon » Mon Jun 29, 2009 8:59 am

supa-tails wrote:Will Game-Editor ever some day be compatible with an ipod touch? =D It could use finger down rather than mouse down events XD Oh and very nice tutorial, you must have spent alot of time on it!

Finger down(touch) and mouse button down(works as touch on the DS emulators) are exactly the same thing.
Maks(makslane) don't need to add a new event or edit the mouse button down(if the games are made with windows)because mouse button and finger down works with the same function. thank you.






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Re: Simple example showing crossplatform game development

Postby Chai » Sun Oct 04, 2009 4:03 am

nice work and nice tutorial.
MrJolteon wrote:
supa-tails wrote:Will Game-Editor ever some day be compatible with an ipod touch? =D It could use finger down rather than mouse down events XD Oh and very nice tutorial, you must have spent alot of time on it!

Finger down(touch) and mouse button down(works as touch on the DS emulators) are exactly the same thing.
Maks(makslane) don't need to add a new event or edit the mouse button down(if the games are made with windows)because mouse button and finger down works with the same function. thank you.
. J AKA MrJolteon.


yep you you use mouse left click for touch screen
Unfortunately Game-editor can’t export to I phone yet
and I hope Game-Editor will be export to I-phone in the future
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Re: Simple example showing crossplatform game development

Postby corr » Fri Oct 30, 2009 11:15 am

ooo...usefull
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