Bubble Pop

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Bubble Pop

Postby jimmynewguy » Thu Jan 15, 2009 9:38 pm

UPDATED:
highscore
reseting(buged srry)

Everyone should know the rules, but incase you don't...

Click on bubbles to pop them in groups for more points!

simple enough? :lol:
Attachments
BUBBLE_POP!.zip
(839.88 KiB) Downloaded 117 times
sn.PNG
Last edited by jimmynewguy on Fri Jan 16, 2009 1:11 am, edited 2 times in total.
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
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Re: Bubble Pop

Postby pyrometal » Thu Jan 15, 2009 9:53 pm

Very nicely done jimmy! Now you just have to make this into a full game and it'll be even greater! (I'm also back to using GE for a while, another secret! lol) You should update the bubble graphics a bit though, make them look better! ttyl and take care!

--pyro
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).
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Re: Bubble Pop

Postby DST » Thu Jan 15, 2009 10:25 pm

Nice Game!
It's easier to be clever than it is to be kind.
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Re: Bubble Pop

Postby jimmynewguy » Thu Jan 15, 2009 10:26 pm

ya the score multiplyer thing didn't work the way i wanted its kind of a bug....I may have fixed it but ill check into it more,
you can only get 6000 for some reason(i think)..
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Re: Bubble Pop

Postby jimmynewguy » Thu Jan 15, 2009 11:00 pm

it's allready getting better, but i dont know how to go about restarting...]

bugs fixed:
-Score multiplying-
-bubbles pop more accurate-(sometimes mess up in old version)
-slight change in bubble graphics-
ideas:
better background/more
restarting
high score chart
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
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Re: Bubble Pop

Postby jimmynewguy » Fri Jan 16, 2009 12:43 am

added highscore/reseting
new bug
-reseting doesn't always work right- :x
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
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Re: Bubble Pop

Postby MrScience101 » Sat Jan 17, 2009 2:30 am

I am stupid. How do you start the game?
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Re: Bubble Pop

Postby jimmynewguy » Sat Jan 17, 2009 12:26 pm

ooops space :oops:
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