I have three actors that are all very very similar. I realized that it may be faster just have one actor that has all three animations and just specify the animation name through CreateActor. But each actor has a different collision even. I figured that I just need one even and specify a different thing depending on the animation name. I've been looking around on how to get it, but I'm not quite sure.
I tried using GetAnimName but it still only returns an animation of the even actor even if I give it collide.animindex.
Any ideas?