Hi All,
I would like my Player Sprite to walk down a slight slope, the tile I would like it to run down is fairly long, not small 64x64 square tiles.
As with all larger Tiles it has to be either an oblong or square and the curve is made were the rest of the square/oblong is masked out.
When my Player walks on the slope he just follows the oblong tile at the top and does not go down the slope, this means that he is
seen walking on air.
I have Multimedia Fusion and the Player automatically follows the slope
without any trouble at all.
Any help would be much appreciated.