GE Pro for Free?

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GE Pro for Free?

Postby factorman2 » Thu Feb 25, 2010 2:40 am

I haven't been here in forever, and you probably forgot about me 100% But I remember it being sold, I wonder what makslane does now?
I know, you don't remember me.
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Re: GE Pro for Free?

Postby Hblade » Thu Feb 25, 2010 3:35 am

GE's free now, but as soon as it gets back up I'm not sure if mak wants to keep it free :/ The downloads page now has the full version of GE
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Re: GE Pro for Free?

Postby makslane » Thu Feb 25, 2010 2:29 pm

Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: GE Pro for Free?

Postby Bee-Ant » Fri Feb 26, 2010 2:14 pm

Run the linux version...
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Re: GE Pro for Free?

Postby Bee-Ant » Fri Feb 26, 2010 2:19 pm

Oh, I just forgot to...
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Re: GE Pro for Free?

Postby Hblade » Wed Mar 03, 2010 1:00 am

Bee-Ant wrote:Run the linux version...

Image


Hey, try this:
Code: Select all
$name: sudo bash
Enter password: (password)
.gameEditor


After all, it did say permission denied. sudo bash gives you administrator controls. Or you could add the administrator terminal, which prompts the password before you open terminal :3
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Re: GE Pro for Free?

Postby Bee-Ant » Wed Mar 03, 2010 3:25 am

Running it with sudo didnt affect at all.
Fine, i have already fixed this.
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Re: GE Pro for Free?

Postby yttermayn » Thu Mar 04, 2010 6:22 pm

It's been awhile since I've been around her, but Wow! I paid 100USD a couple years ago, but it was worth it. Hopefully, Mak can still continue developement. I wonder if anyone has developed any integrated scaling/rotation function for sprites yet?
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Re: GE Pro for Free?

Postby Hblade » Thu Mar 04, 2010 6:23 pm

You can use a canvas to scale sprites, but it hasn't been in dev yet due to the lack of C++ programmers :/
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Re: GE Pro for Free?

Postby yttermayn » Fri Mar 05, 2010 12:56 am

Is there a turorial for how to do that somewhere? I googled it but didn't come up with anything very specific.
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Re: GE Pro for Free?

Postby Hblade » Fri Mar 05, 2010 1:48 am

I show you how in the video example of Game Editor. It'll be uploaded to youtube.com/genshyu soon.
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Re: GE Pro for Free?

Postby Bee-Ant » Fri Mar 05, 2010 2:26 am

Here, the sample I made.

Scaling example :
download/file.php?id=5293

Rotating example :
viewtopic.php?f=6&t=7223
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Re: GE Pro for Free?

Postby yttermayn » Fri Mar 05, 2010 3:15 am

Thanks Bee! I'll dig into these!

edit: I played a bit with the scaling demo you posted, and it appears the trees can't actually trigger a collision event. It seems as though what is actually happening is that the static tree to the left of the view actor is the only 'real' tree, and the scaling ones are just images of it. I guess that to make a colliding, scaling actor, you'd have to make a scaled image of an actor follow over the real actor who is nearly perfectly transparent, and then have several sizes of the original actor art that changes with the scaling of the image. Kinda defeats the purpose. :-( On to rotation...
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Re: GE Pro for Free?

Postby Hblade » Fri Mar 05, 2010 2:17 pm

If you use scaling, then use a custom z-depth variable,a nd when the z-depth is equal to the players, colision started. Though you'll have to use a custom colision :D
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Re: GE Pro for Free?

Postby Bee-Ant » Fri Mar 05, 2010 4:04 pm

Hblade wrote:If you use scaling, then use a custom z-depth variable,and when the z-depth is equal to the players, colision started. Though you'll have to use a custom colision :D

Thats right.
In that demo, the z-depth variable should be the scl[i]
When it reach certain value, just make the collision effect. Of course, your own collision effect, not using PhysicalResponse.
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