by jimmynewguy » Thu Mar 22, 2012 6:47 pm
I have a game that is exported in fullscreen. On one computer it fills the whole screen, and on a second it only fills the middle and surrounds the rest with black. I changed the resolution on the second computer to match the first (it was much higher + widescreen)and I still have this problem. Any ideas on how I can fix this? I know that if the second computer is widescreen when I match it to the other, the left and right edges would get cut off, but it doesn't fill the part of the screen that is being used.
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.