png to animation

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png to animation

Postby skydereign » Fri Oct 24, 2008 12:01 am

How does game editor cut up a png into an animation? Is there a separate application that can do this? Because I have to either convert change it into a gif format or open game editor to test a set of sprites. It would be much easier and faster if there was something else that could do this.
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Re: png to animation

Postby asmodeus » Fri Oct 24, 2008 3:27 pm

I don't know any programs. I could try to make you a program (not with GE), that can do it, if you like me doing it. :wink:
Last edited by asmodeus on Fri Oct 24, 2008 3:29 pm, edited 2 times in total.
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Re: png to animation

Postby BlarghNRawr » Fri Oct 24, 2008 9:25 pm

it cutts it evenly into the number you select...
i suggest using paint and making tiles the right size for your animation, then tileing them over the screen
Step 1: Make Tile
Step 2: Draw first figure
Step 3: copy into correct number of tiles
Step 4: finish rest of animation
Step 5: remove tiles :D
heres an example

useful paint shortcuts for tiles:
Hold shift and drag mouse to make perfect squares with the square tool
hold Ctrl and drag with the select tool to copy the selected item
Ctrl+C = copy
Ctrl+V = Paste
Ctrl+X = Cut
Ctrl+Z = Undo
Ctrl+Y = Redo


not sure if this is what you wanted :oops:
Attachments
tile 1.PNG
tile 1.PNG (321 Bytes) Viewed 2139 times
tile 2.PNG
tile 3.PNG
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Re: png to animation

Postby BlarghNRawr » Fri Oct 24, 2008 9:27 pm

last tile
Attachments
tile 4.PNG
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Re: png to animation

Postby skydereign » Fri Oct 24, 2008 11:20 pm

I know how it does the animation, and I use gimp because I find the layers much easier to manipulate. I was just wondering if there was another application that I could use to test my sprites.

asmodeus, that would be much appreciated.
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Re: png to animation

Postby j2graves » Sat Oct 25, 2008 1:21 am

you have to set how many frames x and y there are in the image. set it to 1 on both to make it a single picture animaiton
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Re: png to animation

Postby BlarghNRawr » Sat Oct 25, 2008 1:26 am

oh srry, i wasnt sure.....
use Selteco Bannershop GIF animator?


...download.com
the trial works fine
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Re: png to animation

Postby asmodeus » Sat Oct 25, 2008 4:28 pm

I made a Strip Animator now. Maybe I will improve it later, if you like that program. :D
Strip Animator.zip
(1.29 MiB) Downloaded 165 times

screenshot.png



Help:


File->Load...
1st Press the load button to load an image file (gif, png or bmp)
2nd Use the radio button if you like to choose the width of a single frame, or if you like to choose the total of images per row
3rd Type the width of a single framw / type the number of images per row
4th and 5th same as 2nd and 3rd
6th Make the animation

Image->Set Speed...
Choose the number of frames per second (maximum 60)
Last edited by asmodeus on Sun Oct 26, 2008 12:16 pm, edited 1 time in total.
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Re: png to animation

Postby skydereign » Sun Oct 26, 2008 1:39 am

I tried it on Wine and on Windows, and both times it failed. It would be preferable to have it run on my linux machine. Could it be that I don't have all the required materials to run it?
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Re: png to animation

Postby asmodeus » Sun Oct 26, 2008 12:04 pm

skydereign wrote:I tried it on Wine and on Windows, and both times it failed. It would be preferable to have it run on my linux machine. Could it be that I don't have all the required materials to run it?

Do you mean my Strip Animator? It should work on Windows XP (what I have) and also on Windows Vista. I don't know if anything else is required for that :( .
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