by Turon » Sat Oct 13, 2012 6:30 am
I have Been experimenting with isometrics on Game Editor. If you have played an isometric game before you may have noticed a invisible wall, creating the invisible wall is doable with hundreds of filled region actor along the slanted line but I find it frustrating when I modify the room. But if you could turn filled region actors you could build Isometric rooms in seconds!
Last edited by
Turon on Thu Oct 18, 2012 11:14 am, edited 3 times in total.