I need to get one actor to follow another without using parent as it causes the childs z depth to be above the parents.
i used
y = Player.y;
x = Player.x;
but the child keeps moving slower than it, even when i told it to have the same directional_velocity as its parent.
Edit: just fixed it with yscreen = Player.yscreen;. Sorry for mucking up the forum menu
However, is it possible to get parent and child actors to have independant z depths, as i have had similar problems which require a lot of crazy codes to sort out, and would be made much easier if they were independant