cyber ruler wrote:I made a health bar with 8 animations, I want to include a health bar and health number. I can't get my health bar to change and match my hp number, cause for sum stupid reason g-e doesn't know wat equal to
( == ) means.
anyone know how i can do this?
Hi, could you post the sample of the code that doesn't do what you want ?
Maybe the health number, when decreasing, doesn't reach the exact value
you're trying to match with the == comparison, but nonetheless continues
to decrease.
In the code that choses which of the 8 animations to display for the health
bar, maybe you should better use range tests like that (names and values
given as examples) :
- Code: Select all
if ( (health < 10) && (health >= 8) )
{
ChangeAnimation("Bar", "State2", FORWARD);
} else if ( ( health < 8) && (health >= 5) ) {
ChangeAnimation("Bar", "State3", FORWARD);
}
// etc. etc.
Hope I understood your problem.
Good luck.