MusicMaker

Post here your demos and examples with the source files.
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Always post the games with a screenshot.
The file must have the ged and data files (complete game source)
Use the forum attachment to post the files.
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Postby Sgt. Sparky » Sat Feb 03, 2007 1:39 pm

try my stickManJumperV1.3, Its better :D I am soon adding a save funtion :)
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby Joshua Worth » Sat Feb 03, 2007 9:54 pm

using multiple variables is a bad idea. Use a very big array. Do you know how to use arrays?
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Postby Sgt. Sparky » Sat Feb 03, 2007 9:57 pm

yeah, but for loading things some times those arrays can mess stuff up :(
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby Game A Gogo » Sun Feb 04, 2007 12:36 am

array would be perfect if you saved it whit a FILE thing
Programming games is an art,
    Respect it.
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Postby Joshua Worth » Sun Feb 04, 2007 12:46 am

you have an array for each variable that needs saving, and make it save into a group, eg. notes. Then when you click save, it saves the group "notes" into a file, with savevars().
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Postby Sgt. Sparky » Sun Feb 04, 2007 12:51 am

but there could be 10 to 100 notes... or maybe more. would it still work for that? :) :D
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Random Links:
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby Game A Gogo » Sun Feb 04, 2007 1:07 am

yes, because default, there is no notes, you could set something like this in create actor:
Code: Select all
int a;
for(a=0; a<(the max note number, which will be the same size as teh array); a++)
{
      strcpy( &note[a], "n"); //n is for none
}


readjust the code for fitting your needs
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    Respect it.
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Postby Sgt. Sparky » Sun Feb 04, 2007 1:10 am

okay dokey! but right now I am not working on that, I just finished the login thingie and I put it on the demo page :D
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Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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...

Postby Stickdood » Sun Mar 25, 2007 9:04 pm

I didn't seem to find it, but how large is the Game Editor file? I hope it's not TOO large. :shock:
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Postby Sgt. Sparky » Sun Mar 25, 2007 10:16 pm

Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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