I've got really stuck with this...

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I've got really stuck with this...

Postby Murd-Machine[_] » Wed Oct 25, 2006 3:37 pm

Imagine:
1. You have an actor you control. ("player")
2. An actor which always moves towards to it. ("monster")
3. A some kind of a maze from square walls. ("wall")
How do you do that the actor "2" flies towards to "1" and avoid touching "3"? I mean figures out the shortest way to go around "wall" and try to get "player"???
Hey fine gurues! I've got really stuck with this... :?
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Postby makslane » Wed Oct 25, 2006 4:43 pm

The next version, 1.3.6, will come with a new option (avoid) in the 'Move To' action. So, you can move actors through a maze with a single action.

Will be released in the next days :-)
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Postby Novice » Wed Oct 25, 2006 5:00 pm

Uuuuuuuuuuuuuuuu nice! :D :D :D
Why do i always get stuck?
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Postby Murd-Machine[_] » Wed Oct 25, 2006 5:01 pm

But how do I make it using code?
I won't have any opportunity to buy 1.3.6 for some time (don't have credit card, time to get it).
Is it possible to do it in 1.3.3?
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Postby makslane » Wed Oct 25, 2006 5:16 pm

You need use some path finder algorithm, like A*
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Postby Murd-Machine[_] » Wed Oct 25, 2006 6:11 pm

Where do I get information about it?
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Postby makslane » Wed Oct 25, 2006 6:28 pm

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Postby DilloDude » Thu Oct 26, 2006 9:34 am

The next version, 1.3.6, will come with a new option (avoid) in the 'Move To' action.

Sounds awesome.
Will there be any way of specifying which actors to avoid?
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Postby Murd-Machine[_] » Thu Oct 26, 2006 7:20 pm

Thank you.
It sounds quite har to do it.
By the way, will new version introduce new interface?
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Postby SergeLo00001 » Fri Oct 27, 2006 5:40 am

Murd-Machine[_] wrote:By the way, will new version introduce new interface?

yes it will
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